Probably something like this...
#declare canvas = texture {
pigment {
image_map {
png "star_arrow.png"
transmit all 0.35
}
rotate 90*x
}
normal {
bump_map {
png "canvas.png"
interpolate 2
}
rotate 90*x
scale 4
}
finish {
specular 0.3
roughness 0.05
}
};
http://s201.photobucket.com/albums/aa280/Zakardis/?action=view¤t=cloth_wing.png
http://s201.photobucket.com/albums/aa280/Zakardis/?action=view¤t=star_arrow.png
http://s201.photobucket.com/albums/aa280/Zakardis/?action=view¤t=canvas.png
It'll look a bit better with radiosity too,
since the color of the ribs will color the canvas.
Post a reply to this message
|